|
Post by iminthewychelm on Aug 11, 2017 1:27:44 GMT
Hey there fellow adventurers!
Listening to RQG re-awakened my obsession with Skyrim, and I decided to do a rogue build (and actually stick with it this time). There's a couple of things I can't decide on, though, and I was hoping you guys could help.
Should I stick with just my daggers and bow for range attacks, or should I also carry a one-handed sword for tough spots?
Should I put points in my smiting skill to be able to craft and advance better light armor, or just boost my current leather/brotherhood armor?
I just started my game over so I'm still in the single digits, I just don't want to allocate points into something that wouldn't be true to a rogue playthrough.
|
|
|
Post by Alex Newall on Aug 14, 2017 16:43:36 GMT
Define "true Rogue". Cos I had some serious fun chucking ilusions into the Skyrim Rogue mix.
|
|